« Pouvoirs divins » : différence entre les versions
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|width=14% align="center"|[[File: | |width=14% align="center"|[[File:Sort_mariage.png|sort mariage]] | ||
''' | '''sort mariage''' | ||
|align="center"| '' | |align="center"| ''Les nobles arrivent de toutes les terres environnantes pour faire leurs offrandes à la fille du roi qui se marie et à la ville." | ||
La ville reçoit 200 bois, 200 pierre et 200 pièces d'argent. | |||
|width=10% align="center"|30 [[File: | |width=10% align="center"|30 [[File:Faveur.png]] | ||
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|width=14% align="center"|[[File: | |width=14% align="center"|[[File:Sort_satisfaction.png |Satisfaction]] | ||
''' | '''Satisfaction''' | ||
|align="center"| '' | |align="center"| ''Héra dépose au cœur de la nuit un voile léger, réchauffant les ouvriers assidus et les rafraîchissant pendant les chaleurs de midi.'' | ||
Augmente la production de bois, de pierre et d'argent de 50% de votre production de base pendant 12 heures (monde en vitesse x1). | |||
|width=10% align="center"|120 [[File: | |width=10% align="center"|120 [[File:Faveur.png]] | ||
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|width=14% align="center"|[[File: | |width=14% align="center"|[[File:Sort_augmentation_des_naissances.png|Population Growth]] | ||
''' | '''Augmentation des naissances''' | ||
|align="center"| '' | |align="center"| ''Un autre fier guerrier est né. Héra veut le bien de la cité.'' | ||
Dans la caserne, tous les recrutements qui seront lancés dans les 12 prochaines heures (monde en vitesse x1) seront accélérés de 100%. | |||
|width=10% align="center"|80 [[File: | |width=10% align="center"|80 [[File:Faveur.png]] | ||
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|width=14% align="center"|[[File: | |width=14% align="center"|[[File:Sort_nostalgie.png|Nostalgie]] | ||
''' | '''Nostalgie''' | ||
|align="center"| '' | |align="center"| ''La nostalgie s'empare des valeureux guerriers, leurs cœurs ne battent plus pour la guerre mais pour leurs familles et leurs foyers.'' | ||
Les unités terrestres et maritimes qui attaquent sont 10% plus faibles. | |||
|width=10% align="center"|140 [[File: | |width=10% align="center"|140 [[File:Faveur.png]] | ||
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Version du 27 mars 2021 à 20:14
Chaque Divinité a 4 pouvoirs divins que vous pouvez utiliser sur vous-même pour un bonus, sur un ennemi pour les dégrader ou sur une attaque pour changer la puissance de l'attaque. Chaque pouvoir divin coûte une ressource appelée faveur, qui est produite dans votre Temple. La faveur augmente un certain montant par heure, bien qu'il y ait une limite indiquée sur le montant de faveur que vous pouvez avoir (500 à 550 avec la récompense de Maître du monde). Certains pouvoirs divins (sorts avec un effet négatif) nécessitent un temps de recharge, pendant lequel la même ville ne peut plus être affectée par un sort similaire.
Liste des pouvoirs divins
Zeus
Signe Divin |
Un rayon traverse les nuages, un char descend du ciel et rejoint la ville.
La ville choisie reçoit un char. |
50 |
sort_eclair |
De lourds nuages assombrissent le ciel au-dessus de la ville, la foudre frappe brusquement et ne laisse derrièrre elle qu'un bâtiment endommagé.
Endommage de manière aléatoire un bâtiment de la ville. Le temple doit être au moins de niveau 4 (il y a un temps de latence entre 2 sorts négatifs sur une même ville.) |
200 |
Vent Favorable |
La voix de Zeus résonne dans l'air, le vent gonfle les voiles des navires, les flèches et les carreaux touchent l'ennemi avec précision.
La puissance de combat des forces navales qui attaquent augmente de 10% (à l'exception des hydres). |
250 |
colère de zeus |
Zeus déchire le ciel de ses éclairs et catapulte les soldats en l'air, certains s'accrochent aux arbres alors que d'autres sont engloutis par les Cieux.
Détruit entre 10% et 30% des unités terrestres/volantes qui attaquent. (peut seulement être utilisé plusieurs fois sur une même attaque entrante). |
300 |
Poséidon
cadeau de la mer |
Du bois s'échoue sur les rives de la ville. Poséidon se montre généreux.
La ville reçoit 800 de bois. |
25 |
Appel de la mer |
Les vagues se brisent avec fracas sur les rives, les ouvriers du port ressentent un besoin impérieux de suivre l'appel de la mer.;
Tous les ordres de construction lancés dans les 12 prochaines heures (pour un monde vitesse x1) au port seront accélérés de 100%. |
60 |
Tremblement de Terre |
La terre tremble et s'ouvre, une grande partie des remparts s'engouffre dans les entrailles de la terre.
Les remparts perdent entre 1 et 3 niveaux. |
350 |
Tempête maritime |
Poséidon se lève et ses vagues s'élancent furieusement contre les navires. Ce n'est pas une journée propice pour les marins.
Détruit 10 à 30% des navires de la cible (pourcentage s'appliquant sur la population et non le nombre de navires ; arrondi à l'inférieur) (peut-être utilisé plusieurs fois sur une même attaque entrante). |
280 |
Athéna
Héra
Hades
Plague | The population is afflicted with a horrendous epidemic.
Reduces the basic resource production of the selected city by 50% for 6 hours (Speed 1 World). |
250 Fichier:Favor.png |
Return from the Underworld | Hades lets your bravest warriors leave free from the underworld as a sign of good intent.
10% of your killed units return to their native city (can only be used on outgoing attacks). |
400 Fichier:Favor.png |
Treasures of the Underworld | The earth beneath you opens up and grants you access to incredible riches.
The selected city receives 500 silver coins. |
30 Fichier:Favor.png |
Helmet of Invisibility | Hades lends a mythical helmet to keep big armies undetected.
Your troops are invisible to the enemy for 10% of their journey. |
120 Fichier:Favor.png |
Artemis
Nature's Gift | A mysterious wagon full of stone appears before the cities doors.
The selected city receives 650 stone. |
30 Fichier:Favor.png |
Aim of the Huntress | The aim of your distance troops is enhanced by Artemis.
Troops that use distance attacks are 15% stronger. (can only be used on an outgoing attack). |
100 Fichier:Favor.png |
Illusion | Artemis casts an illusion spell on an enemy city. The cities owner will see an incoming attack, however when the attack arrives the victim realizes it was only an illusion.
This spell mimics an attack and causes the player to see an incoming attack. When the spell “arrives” a report is created stating it was only an illusion. The spell is used on a city, and has the speed of a lightship. |
260 Fichier:Favor.png |
Purification | Artemis cleanses a city or troops from almost all active spells. Purification does not remove city protection.
This spell is used on own cities as well as incoming or outgoing attacks. The spell removes all negative spells from the city or attack. |
200 Fichier:Favor.png |
Aphrodite
Narcissism
Narcissism |
Aphrodite's charm clouds the defending units vision, changing all that they desire.
All Defending units in the city are 10% less efficient for 12 hours. |
350 Fichier:Favor.png |
Charitable Festival
Charitable Festival |
As Aphrodite's influence and power grow, your citizens in turn grow mesmerized by the celebrations in their city.
Reduce the next Victory procession's celebration cost by 2% for every power active on this city. (Capped at 20%, does not stack) |
130 Fichier:Favor.png |
Hymn to Aphrodite
Hymn to Aphrodite |
The local Farming villages seek Aphrodite's approval, and gather more resources as an offering to her favor.
Increase farm resource collection by 20% + 1.5% for every power active on this city for 2 hours (up to 50%). Additionally, increase farm trade output by 10% while this power is active. |
140 Fichier:Favor.png |
Pygmalion
Pygmalion |
The uncanny resemblance of Pygmalion's statue to Aphrodite has captured some of her grace, making the city flourish while worshiping Aphrodite.
Increase population limit by 5 for every farm level. This is a passive power and is permanently active on all cities currently worshiping Aphrodite. |
0 Fichier:Favor.png |
Ares
Ares Sacrifice |
True warriors of Ares show their devotion to him by sacrificing themselves once their training is complete.
Sacrifice up to 100 population's worth of non-mythical units you own in this city and gain 1 Fury for every 1 population sacrificed. |
100 Fichier:Favor.png |
Ares Army |
Ares calls upon his most devoted warriors who have given their lives to fuel his Fury.
Consumes the entire fury pool. For every 10 points of Fury consumed this way, add one Spartoi to the offensive command (rounded down). |
380 Fichier:Favor.png 100% of |
Bloodlust |
Ares channels his Fury through your warriors improving their combat strength with the might of his most dedicated subjects.
Improve offensive ability of all attacking units by 5% + 1% for every 200 Fury available. Additionally, 50% of your dead unit's population return to you as Fury once the battle has ended. |
100 Fichier:Favor.png 50% of |
Spartan Training |
Inspired by Ares strength, warriors rush to the field of combat, to show they are worthy to stand by his side in battle.
All recruitment orders in the barracks are accelerated by 70% + 1% for every 100 Fury available for 6 hrs. |
80 Fichier:Favor.png 10% of |
Enacting Divine Powers
Every divine power is enacted a different way. The following list explains how to cast each power.
Zeus
- Divine Sign - Adds 1 chariot to a chosen city:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Divine Sign', cast it.
- Lighting Bolt - Destroy a randomly chosen building in city chosen:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Lighting Bolt', cast it.
- Favorable Wind - Affects your naval attack, 10% stronger in next attack:
- Click city overview, click your naval attack sent (right hand side), click "enact divine power" then select 'Favorable wind', cast it.
- Zeus' Rage - Affects enemy army attacking you, destroy 10-30% of enemy troops attacking your city:
- Click city overview of your city that is being attacked, click enemy army attacking you (right hand side), click "enact divine power" then select 'Zeus' rage', cast it.
Poseidon
- Kingly Gift - Adds 800 wood to a chosen city:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Kingly gift', cast it.
- Call of the Ocean - All production of the harbour is increased by 100% for 6 hours, effects city chosen:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Call of the ocean', cast it.
- Earthquake - Destroys city wall 1-3 levels in city chosen:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Earthquake', cast it.
- Sea storm - Affects enemy navy attacking you, destroys 10-30% of the enemy battleships attacking your city:
- Click city overview of your city that is being attacked, click enemy navy attacking you (right hand side), click "enact divine power" then select 'Sea storm', cast it.
Athena
- Patroness - Adds 5 random troops to a chosen city:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Patroness', cast it.
- City Protection - 6 hours of attack Protection for any city chosen:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'City Protection', cast it.
- Wisdom - Affects at attacking army, reports it's content:
- Click city overview, click attacking army sent (right hand side), click "enact divine power" then select 'Wisdom', cast it. Read the report.
- Heroic Power - Affects an army attack you have sent, 10% stronger in next attack:
- Click city overview of your city that sent the attack, click your army attack sent (right hand side), click "enact divine power" then select 'Heroic Power', cast it.
Hera
- Wedding - Adds 200 wood, 200 rocks, and 200 silver coins to a chosen city:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Wedding', cast it.
- Population Growth - All recruitment in the barracks is accelerated by 100% once they are queued within the next 6 hours, affects city chosen:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Population growth', cast it.
- Happiness - Increases the wood, rock and silver production by 50% for 6 hours, affects city chosen:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Happiness', cast it. Happiness does not stack with Merchant.
- Desire - Effects enemy army attacking you, the attacking troop fights more weakly by 10%.:
- Click city overview of your city that that has the attack coming, click enemy army attacking you (right hand side), click "enact divine power" then select 'Desire', cast it.
Hades
- Treasures of the Underworld - Your currently selected city receives 500 silver coins:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Treasures of the Underworld', cast it.
- Helmet of Invisibility - Your troops are invisible for the first 10 % of their journey:
- Click on the outgoing attack you wish this power to be enacted on and then choose it.
- Return from the Underworld - 10 % of your killed units return to their home city:
- Click on the outgoing/returning attack you wish this power to be enacted on and then choose it.
- Plague - Reduces the selected enemy city's resource production by 50% for ___ hours:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Plague', cast it.
Artemis
- Nature's Gift - Your currently selected city receives 650 stone:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Nature's Gift', cast it.
- Aim of the Huntress - Affects an army attack you have sent, ranged attackers 10% stronger in next attack:
- Click city overview of your city that sent the attack, click your army attack sent (right hand side), click "enact divine power" then select 'Aim of the Huntress', cast it.
- Illusion - Makes enemy see an incoming attack. Moves at the speed of a Light Ship:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Illusion', cast it.
- Purification - Removes all spells from an attack or city except for City Protection:
- City - Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Purification', cast it.
- Attack - Click city overview of your city that has the attack incoming, click the army attack (right hand side), click "enact divine power" then select 'Purification', cast it.
Aphrodite
- Narcissism - All Defending units in the city are 10% less efficient for 12 hours:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Narcissism' to cast it.
- Charitable Festival - Reduce the next Victory procession's celebration cost by 2% for every power active on this city. (Capped at 20%, does not stack):
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Charitable Festival' to cast it.
- Hymn to Aphrodite - Increase farm resource collection by 20% + 1.5% for every power active on this city for 2 hours (up to 50%). Additionally, increase farm trade output by 10% while this power is active:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Hymn to Aphrodite', cast it.
- Pygmalion - Increase population limit by 5 for every farm level.:
- No casting required. Pygmalion is a passive spell which is active whenever a city worships Aphrodite.
Ares
- Ares Sacrifice - Sacrifice up to 100 population's worth of non-mythical units you own in this city and gain 1 Fury for every 1 population sacrificed:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Ares Sacrifice' to cast it. Ares Sacrifice can only be cast on your own cities.
- Ares Army - Consumes the entire fury pool. For every 10 points of Fury consumed this way, add one Spartoi to the offensive command (rounded down):
- Click on the outgoing/returning attack you wish this power to be enacted on and then choose it.
- Bloodlust - Improve offensive ability of all attacking units by 5% + 1% for every 200 Fury available. Additionally, 50% of your dead unit's population return to you as Fury once the battle has ended:
- Click on the outgoing/returning attack you wish this power to be enacted on and then choose it.
- Spartan Training - All recruitment orders in the barracks are accelerated by 70% + 1% for every 100 Fury available for 6 hrs.:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Ares Sacrifice' to cast it. Ares Sacrifice can only be cast on your own cities.
Use of Divine Powers
The same divine powers may not be used in the same village simultaneously. For example, Call Of The Ocean may not be used again whilst it is already in action in a village. However, different divine powers can be used in parallel. For example, you can have Happiness and Population Growth going simultaneously in a village without any conflicts.
In general, no more than one divine power may be cast on an attack. However if any of the following has already been cast then you will not be able to cast another (except if the attack has had Purificationcast):
- Casque d'invisibilité
- Force héroïque
- Nostalgie
- Vent Favorable
- Retour des enfers
- Concentration de la chasseresse
- Soif de sang